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0x0funky/agent-sprite-forge

A set of agent skills that produce game-ready 2D sprites, animated sheets and layered tile maps. The model plans the look and composition, then plain local Python cleans the chroma-key, slices frames, checks them and exports to Godot, Unity or raw 2D.

Idea adaptedKey files read, not run

I learnt this repo's idea and adapted it into my own workspace setup.

How we know

We read the README and key files, not every source file, and did not run it, so the most we can say is Idea adapted or Risky.

Good for

Indie game developers who want sprite sheets and maps from a coding agent without cutting frames by hand.

Not for

Anyone who needs fine control over each brushstroke; output quality depends on the image model the host agent provides.

Repo

Open on GitHub ↗

Stars
4,065
License
MITUse it, change it, sell it, closed-source included. Keep the author's copyright notice.
Maturity
active
Last push
2026-07-12
Last checked
2026-11-14

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